Models Gamification Contest
Monday, 23 January 2012 08:46

Models Gamification Contest @ MODELS 2012 – Call for Submission


Models are used in many different software engineering and management disciplines as tools to communicate information, to express and analyze system properties at an abstract level, to plan future changes, and to analyze complex interdependencies. In order to use models effectively system stakeholders have to understand the rules and languages used to create them and to become familiar with the way models convey information.

Gamification is an increasingly popular strategy for helping stakeholders in a system gain an intuitive understanding of the way that it works and the goals that it is intended to fulfill. It involves the translation of a system, or parts of a system, into a game whose rules of play are designed to teach and communicate central aspects of the system’s behavior and functionality. Model Gamification applies this notion to the use of models in IT systems modeling – it aims to use game playing techniques to teach users how to create, interpret and work with models. As an example, [1] demonstrates the idea of model gamification in the area of Enterprise Architecture Modeling.

Other domains where gamification may be beneficial include:

  • Software Architecture Modeling
  • Business Process Modeling
  • Requirements Modeling
  • Model-Based Testing

Submission and Evaluation Procedure

The goal of the MODELS 2012 Gamification Challenge is to promote the use of gamification techniques in model-driven development by identifying innovative and effective modeling gamification strategies. The contest solicits descriptions of innovative gamification strategies in the form of concept papers conforming to the ACM format (up to 4 pages). These should explain the rules of game play and describe how the game helps users learn how to communicate/gather/analyze information based on models. The submissions will be evaluated through a two-phase process.

  1. In round one, the papers will be evaluated by the program committee and the three best submissions will be selected.
  2. In round two, each of these three papers will be presented in a short slot during the main conference and the winning submission will be selected by the audience. This paper will be published in the electronic MODELS 2012 workshop proceedings.

In round one, submissions will be assessed according to their innovativeness and appropriateness for communicating/gathering/analyzing information based on models as well as their suitability for the context of software engineering and IT management. In the second round, submitters are encouraged to implement a prototype realizing the game, although this is not mandatory. We particularly encourage student teams to submit concepts.

Each of the three invited author teams will receive one free registration for the main conference. The winning team will receive a prize of €500 awarded by the German Chapter of the ACM. Additional funding for travel support is available upon request.

[1] J. Groenewegen, S.J.B.A. Hoppenbrouwers, and H.A. Proper. Playing ArchiMate Models. In I. Bider et al. (eds): Enterprise, Business-Process and Information Systems Modeling - 11th International Workshop, BPMDS 2010 and 15th International Conference, EMMSAD 2010, held at CAiSE 2010, Tunis, Tunesia, June 2010, volume 50 of Lecture Notes in Business Information Processing, pages 182-194. Springer, Berlin, Germany, 2010.

Important Dates

Deadline Event
26 July 2012 Submission Deadline
03 September 2012 Notification of Acceptance
04 Oct 2012 Date of Presentation

All deadlines are hard. No extensions will be allowed. (All dates are according to time zone UTC -12).

Please submit your concept to easychair -


  • Thomas Allweyer (University of Applied Sciences Kaiserslautern, Germany)
  • Colin Atkinson (University of Mannheim, Germany)
  • Ruth Breu (University of Innsbruck, Austria)
  • Bernd Brügge, Ph.D. (Technische Universität München, Germany)
  • Bernd Dreier (University of Applied Sciences Kempten, Germany)
  • John Gøtze (IT-University of Copenhagen, Denmark)
  • Stijn Hoppenbrouwers (Radboud University Nijmegen, Netherlands)
  • Florian Matthes (Technische Universität München, Germany)
  • Erik Proper (Public Research Centre – Henri Tudor, Luxembourg)
  • Christian M. Schweda (iteratec GmbH, Germany)
  • Elena Simperl (Karlsruhe Institute of Technology, Germany)
  • Marten van Sinderen (University of Twente)